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Positron is a fast paced arcade style game inspired by the classic arcade games of the 80's. Battle against opponents in the Arena, navigate your way out of the Maze, and collect power-ups while avoiding your own trail in Snake This modern update to these well known arcade classics combines bright 3D neon visuals, enhanced effects, and super smooth gameplay while enforcing the core game mechanics seen in those original games. Battle against A.I. opponents or split-screen against friends in the Arena. Fight to eliminate your opponents in deathmatch style battles, set across dozens of arenas. Navigate complex mazes, find your way to the exit then try to set the fastest time on the leaderboards. Featuring hundreds of mazes split across three distinct difficulties. Collect power-ups which grow your trail and avoid destroying yourself in Snake. Challenge yourself to survive as long as you can, or compete against a friend in splt-screen multiplayer. Positron is designed and developed by Martin Caine, as a side-project alongside his full time job working as a programmer in the games industry. The game is programmed in C++ using a bespoke custom engine, which will also be used to bring the game to further platforms.

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Windows

  • Minimum: Requires a 64-bit processor and operating system OS: Windows 10 64bit Processor: Quad Core 2Ghz+ Memory: 1 GB RAM Graphics: DirectX 11 Compatible Graphics Card DirectX: Version 11 Storage: 250 MB available space

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