About the game
Out of Ammo is an intense virtual reality strategy game for the HTC Vive that puts you in the commander's seat against wave after wave of soldiers. Built exclusively for room-scale to make use of motion tracking, the game allows you to move around the battlefield to build defenses and issue orders. You can even directly possess your units to directly engage the enemy making use of cover and preparing your magazines carefully so you don't.... run out of ammo! Features Eight unique freeplay environments to try your skill on Two specialist mission modes Cooperative Multiplayer in freeplay for up to four players Construct defenses such as sandbags and watchtowers Issue orders to your soldiers Five different kinds of units each with special abilities Possess any units directly to control their engagement Call in artillery, airstrikes, and sniper targets Fixed Machine guns, Grenades, flares, and more Out of Ammo has been designed exclusively around room-scale. Possessing your units allows you to utilize the full capability and power of the positional tracking; take cover behind sandbags, lean over a tower railing, or duck behind your sandbags and grab a grenade to throw as a last resort! Full physics applied to game objects further enhances your experience allowing you to position your magazines in the space around you ready for when you need to reload.
How to activate
In order to receive and activate the game: You will receive a gift link to a website. Open that link in your web browser. Depending on the prompt please provide your Steam profile link or login via Steam If needed choose the same country as your store country found in Steam account details. You can check this setting here. Automated bot system will add your Steam account to friendlist. After you accept the friend request from bot, it will send you your purchased game as a gift.
System requirements
Windows
- OS: Windows 8 or 10 Processor: Intel i5 Memory: 4 GB RAM Graphics: NVIDIA GTX 970 DirectX: Version 11 Storage: 6 GB available space Additional Notes: Requires room-scale VR (HTC Vive or Oculus with Touch controllers) with 2m x 1.5m space
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